April 4, 2017

Download A Companion to Digital Art by Christiane Paul PDF

By Christiane Paul

Reflecting the dynamic creativity of its topic, this definitive advisor spans the evolution, aesthetics, and perform of today’s electronic artwork, combining clean, rising views with the nuanced insights of major theorists.

  • Showcases the severe and theoretical methods during this fast-moving discipline
  • Explores the background and evolution of electronic paintings; its aesthetics and politics; in addition to its frequently turbulent relationships with tested institutions
  • Provides a platform for the main influential voices shaping the present discourse surrounding electronic paintings, combining clean, rising views with the nuanced insights of top theorists
  • Tackles electronic art’s fundamental sensible demanding situations – the way to current, record, and protect items that may be erased endlessly by way of swiftly accelerating technological obsolescence
  • Up-to-date, forward-looking, and seriously reflective, this authoritative new assortment is knowledgeable all through via a deep appreciation of the technical intricacies of electronic art

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Additional info for A Companion to Digital Art

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They give insight into the histories, aesthetics, politics, and social context of digital art as well as its relationship to institutions and its historicization, which is enabled by presentation, collection and preservation. Most importantly, the Companion to Digital Art points to the future of digital art, illustrating where it has been, where it might go, and what needs to be accomplished to support the art practice that plays the most vital role in opening up new perspectives—from critical to poetic—on today’s technologically medi­ ated environment.

Konrad Becker’s essay builds on and complements Medosch’s narrative by exploring how digital art practice can function as critical intelligence, doing more than simply propagating technical progress and addressing the challenges of a networked digital universe. Becker takes today’s “creative imperative”—the diffusion of art into business practice and the realm of the creative industries earlier ­discussed by Medosch—as a starting point for unraveling the historical and conceptual complexities of today’s digital environment.

From simulation technologies and virtual reality to the Internet (and consequently the World Wide Web), digital technologies were developed and advanced within a military context. In 1957, the USSR’s launch of Sputnik at the height of the Cold War had prompted the United States to create the Advanced Research Projects Agency (ARPA) within the Department of Defense (DOD) in order to maintain a leading position in technology. In 1964, the RAND corporation, the foremost Cold War think‐tank, developed a proposal for ARPA that conceptualized the Internet as a communication network without central authority.

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